FTB Quests are UI-based quests organized into categories (chapters), each containing specific goals for players to complete. They are primarily used to guide players through the mechanics of various gameplay niches, mods, and server systems, ensuring a smooth and informative experience without reliance on external resources.
- Comprehensive Onboarding: Provide a clear and structured introduction for new players to Minecraft, the Cobblemon Pokémon experience, core modpack mechanics, and essential server features.
- Self-Contained Guidance: Design quests with detailed descriptions, clear objectives, and all necessary information embedded within the quest book UI. The aim is for players to understand and complete tasks without needing to consult external wikis or websites.
- Feature Introduction: Systematically introduce players to all major gameplay elements, including Pokémon catching and battling, crafting systems, Level Caps, custom mods (like Enhanced Pokémon Backpacks and Additional Pokémon Items), the Towns & Guilds system, specific mods like Create, Farmers Delight and Refined/Sophisticated Storage, dimensional exploration (Aether, The Otherside, Mining Dimension), and more.
- Skill Development: Gradually teach players the skills and knowledge required to thrive, from basic survival and Cobblemon training to complex automation and interdimensional travel.
- Promote Engagement: Encourage exploration, experimentation, and interaction with the server's unique content through rewarding questlines.
- Accessibility: All quest text will be translated into the most popular languages of our player base to ensure the content is accessible and understandable to a wider audience.
The quest book will be divided into thematic chapters, allowing players to focus on areas of interest or follow a natural progression:
- Covers basic movement, controls, UI navigation.
- First steps in the world: gathering basic resources, simple crafting.
- Understanding foundational mods like our Currency System.
- Introduction to Cobblemon: your first Pokémon, how to catch, basic battling mechanics, using the Pokédex.
- Cobblemon typing, strengths, and weaknesses.
- Leveling up Pokémon, understanding stats, and evolution.
- Crafting basic Pokémon items (e.g., Potions, standard Poké Balls).
- Using your first Pokémon-specific tools (e.g., Basic Trainer's Pouch).
¶ 3. Surviving and Thriving (World Interaction & Vanilla Progression)
- Food and hunger management. (introduce Farmers Delight, Spice of Life, etc.)
- Building a basic shelter and understanding base security.
- Introduction to Player Skills (if applicable early on).
- Navigating different Overworld biomes and their unique Cobblemon.
- Crafting and using the tiered Enhanced Pokémon Backpacks.
- Introduction to Additional Pokémon Items & Resources (new held items, consumables, etc.).
- Utilizing specific item functionalities (e.g., Repel Sprays, Encounter Lures).
- Kinetic Foundations: Introduction to Create's rotational power: Water Wheels, Windmills, Cogwheels, Shafts.
- Basic Processing: Crafting and using the Mechanical Press, Millstone, and Mixer for automated resource processing.
- Item Transportation: Utilizing Encased Fans, Chutes, Belts, and Funnels for basic item logistics.
- Advanced Mechanisms (Overview): Brief introduction to more complex Create concepts like Mechanical Crafters, trains, and logic circuits.
- Create Addons: Dive into some of the other create sidemods included such as; Integrated Kitchen, Enchantment Industry, etc.
- Vanilla Organization: Mastering chests, barrels, hoppers, and simple item sorters.
- Introduction to Digital Storage: Setting up a basic
Refined Storage system: Controller, Grid, Disk Drive (with small storage disks), and Crafting Grid.
- Basic Autocrafting: Learning to teach the system recipes using the Crafting Grid and Pattern Grid.
- Network Expansion (Overview): Introduction to cables, Importers/Exporters, and wireless access.
¶ 7. Community and Collaboration (Towns & Guilds Primer)
- Introduction to the concept of Towns and their importance.
- How to join or found a Guild (covering the basics of Guild Contracts and the Initiate role).
- Understanding Guild Points (GP), Tree Skill Points (TSP), and introductory Guild Quests (GQs).
- The role of Guild Tokens (GT) at an entry-level.
- Focuses on a specific Guild's crafting-related skill trees (e.g., a Guild specializing in Poké Ball crafting, technical item creation, or potion brewing).
- Guides players through relevant GQs and GSQs for that profession.
- Detailed guide on Cobblemon breeding mechanics available on the server.
- Quests on achieving specific breeding outcomes (IVs, Natures, Egg Moves, Hidden Abilities).
- Crafting and using breeding-assisting items.
- Strategies for more challenging battles.
- Understanding EV training, Natures, and advanced team composition.
- Utilizing status moves, entry hazards, and weather effects.
- Introduction to competitive battling concepts.
- The Nether Depths: Surviving the Nether, finding Nether Fortresses, gathering unique resources. Nether-native Cobblemon.
- The End's Expanse: Reaching The End, defeating the Ender Dragon, exploring End Cities, obtaining Elytra. End-native Cobblemon.
- The Aetherial Skies (The Aether Mod): Crafting the Aether Portal and first steps into the Aether. Exploring biomes and Aether-adapted Cobblemon. Introduction to Aether Dungeons (Bronze, Silver, Gold).
- The Otherside (Deeper Dark Expansion): Braving the Deep Dark biome, strategies for the Warden, and exploring Ancient Cities.
- The Mining Dimension (AllTheModium Mod): Method to access the Mining Dimension and introduction to mining for AllTheModium, Vibranium, and Unobtainium.
- Flora of the Worlds: Collect every type of sapling, crop, and fungi across the Overworld, Nether, End, and Aether.
- Biome Atlas: Visit and document every biome in every dimension.
- Structural Cartographer: Discover and explore key generated structures in each dimension.
- Vanilla Hostiles: Defeat X number of common hostile mobs.
- Reward: Award the player with that mob's MobCard from the Easy Mob Farms mod.
- Aetherial & Dimensional Foes: Defeat X number of Aether-specific and Otherside-specific hostile mobs for relevant MobCards.
- Farming Fundamentals: Quests guiding players to set up basic mob farms explaining spawning mechanics and collection.
- Preparing for your first PokéDungeon or custom Dungeon run.
- Understanding mechanics (floor progression, blackout, boss battles).
- Tips for survival and team strategies.
- Explaining the Seasonal Pokémon League structure.
- How to challenge player-operated Gyms and qualifying for the Tournament.
- In-depth questlines for mastering complex mods like Ars Nouveau, Apotheosis, and MineColonies.
- Guides players from initial setup to advanced functionalities and automation.